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配置一个entity所需的所有元素
相信你打开第一个默认文件肯定已经看到了吧
new1:
Type: ZOMBIE
Display: '***'
Health: ***
Damage: 12
Equipment:
- 2 HAND
BossBar:
Enabled: true
Title: '&6'
Range: 20
Color: RED
Style: SOLID
AITargetSelectors:
- clear
- players
Faction: 123
Skills:
- skill{s=1} @target ~onDamaged
AIGoalSelectors:
- 0 clear
- 1 meleeattack
- 2 randomstroll
Options:
MovementSpeed: 0.28
DamageModifiers:
- PROJECTILE 0


Options
Damagemodifier
Skills